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Thunderbots Project
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#include <get_behind_ball_tactic.h>


Public Member Functions | |
| GetBehindBallTactic () | |
| void | updateControlParams (const Point &ball_location, Angle chick_direction) |
| void | accept (TacticVisitor &visitor) const override |
Public Member Functions inherited from Tactic | |
| Tactic (const std::set< RobotCapability > &capability_reqs_) | |
| virtual bool | done () const =0 |
| virtual std::string | getFSMState () const =0 |
| const std::set< RobotCapability > & | robotCapabilityRequirements () const |
| std::set< RobotCapability > & | mutableRobotCapabilityRequirements () |
| void | setLastExecutionRobot (std::optional< RobotId > last_execution_robot) |
| std::map< RobotId, std::shared_ptr< Primitive > > | get (const WorldPtr &world_ptr) |
Additional Inherited Members | |
Protected Attributes inherited from Tactic | |
| std::optional< RobotId > | last_execution_robot |
The GetBehindBallTactic will move the assigned robot to the given destination and arrive with the specified final orientation and speed
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explicit |
Creates a new GetBehindBallTactic
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overridevirtual |
Updates the control parameters for this GetBehindBallTactic.
| ball_location | The location of the ball when it will be chipped or kicked |
| chick_direction | The direction to kick or chip |