5#include "software/ai/hl/stp/tactic/chip/chip_fsm.h"
6#include "software/ai/hl/stp/tactic/tactic.h"
30 double chip_distance_meters);
42 DEFINE_TACTIC_DONE_AND_GET_FSM_STATE
45 void updatePrimitive(
const TacticUpdate& tactic_update,
bool reset_fsm)
override;
47 std::map<RobotId, std::unique_ptr<FSM<ChipFSM>>> fsm_map;
Definition chip_tactic.h:14
void accept(TacticVisitor &visitor) const override
Definition chip_tactic.cpp:30
ChipTactic()
Definition chip_tactic.cpp:6
void updateControlParams(const Point &chip_origin, const Angle &chip_direction, double chip_distance_meters)
Definition chip_tactic.cpp:15
Definition tactic_visitor.h:39
Definition tactic_fsm.h:16