3#include "software/ai/hl/stp/play/free_kick/free_kick_play_fsm.h"
20 const WorldPtr &world_ptr)
override;
22 std::vector<std::string>
getState()
override;
25 FSM<FreeKickPlayFSM> fsm;
Definition free_kick_play.h:10
void updateTactics(const PlayUpdate &play_update) override
Definition free_kick_play.cpp:18
std::vector< std::string > getState() override
Definition free_kick_play.cpp:23
void getNextTactics(TacticCoroutine::push_type &yield, const WorldPtr &world_ptr) override
Definition free_kick_play.cpp:11
Definition free_kick_play_fsm.h:37