5#include "proto/primitive.pb.h"
6#include "software/ai/hl/stp/tactic/tactic.h"
7#include "software/ai/hl/stp/tactic/tactic_visitor.h"
8#include "software/world/game_state.h"
19std::set<TbotsProto::MotionConstraint> buildMotionConstraintSet(
32std::set<TbotsProto::MotionConstraint> buildMotionConstraintSetFromGameState(
Holds the state of the game according to the referee.
Definition game_state.h:80