Thunderbots Project
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halt_play.h
1#pragma once
2
3#include "proto/parameters.pb.h"
4#include "software/ai/hl/stp/play/halt_play/halt_play_fsm.h"
5#include "software/ai/hl/stp/play/play.h"
6
11class HaltPlay : public Play
12{
13 public:
14 HaltPlay(TbotsProto::AiConfig config);
15
16 void getNextTactics(TacticCoroutine::push_type &yield,
17 const WorldPtr &world_ptr) override;
18 void updateTactics(const PlayUpdate &play_update) override;
19
20 private:
21 FSM<HaltPlayFSM> fsm;
22 HaltPlayFSM::ControlParams control_params;
23};
Definition halt_play.h:12
void updateTactics(const PlayUpdate &play_update) override
Definition halt_play.cpp:18
void getNextTactics(TacticCoroutine::push_type &yield, const WorldPtr &world_ptr) override
Definition halt_play.cpp:11
Definition play.h:34
Definition halt_play_fsm.h:12
Definition play_fsm.h:25