3#include "proto/parameters.pb.h"
4#include "software/ai/hl/stp/play/defense/defense_play_fsm.h"
5#include "software/ai/hl/stp/play/play.h"
17 const WorldPtr &world_ptr)
override;
26 TbotsProto::MaxAllowedSpeedMode::PHYSICAL_LIMIT);
29 FSM<DefensePlayFSM> fsm;
Definition defense_play.h:12
void updateTactics(const PlayUpdate &play_update) override
Definition defense_play.cpp:32
void getNextTactics(TacticCoroutine::push_type &yield, const WorldPtr &world_ptr) override
Definition defense_play.cpp:16
void updateControlParams(TbotsProto::MaxAllowedSpeedMode max_allowed_speed_mode=TbotsProto::MaxAllowedSpeedMode::PHYSICAL_LIMIT)
Definition defense_play.cpp:26
Definition defense_play_base.h:18