26 PlayUpdate(
const WorldPtr& world_ptr,
unsigned int num_tactics,
27 const SetTacticsCallback& set_tactics_fun,
29 const SetInterPlayCommunicationCallback& set_inter_play_communication_fun)
30 : world_ptr(world_ptr),
31 num_tactics(num_tactics),
32 set_tactics(set_tactics_fun),
33 inter_play_communication(inter_play_communication),
34 set_inter_play_communication_fun(set_inter_play_communication_fun)
40 unsigned int num_tactics;
42 SetTacticsCallback set_tactics;
46 SetInterPlayCommunicationCallback set_inter_play_communication_fun;